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StreamRun

Struct StreamRun 

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pub struct StreamRun { /* private fields */ }
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Drives one stream plan: chunks in, one concatenated output out.

Built from the NodeCatalog — a node the catalog does not know is an error, never a silent skip. The chunk loop lives in the caller — the plan executor locally, the worker’s WS/DataStore loops remotely — and this type owns the per-node flow, so the state that must survive between chunks (and between RPC messages) has a single home.

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impl StreamRun

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pub fn new(node_ids: &[String], catalog: &NodeCatalog) -> Result<Self>

Build the per-node stream state for node_ids, resolved against the catalog. Errors on an unknown node or a step — the compiler already refuses steps in stream plans; this is the driver’s own line of defense.

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pub fn process_chunk( &mut self, chunk: Value, ctx: &mut Context, cache: &dyn CacheStore, ) -> Result<Option<Value>>

Push one chunk through the chain. None means a barrier swallowed it — the nodes past the barrier see nothing until Self::flush.

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pub fn flush( &mut self, ctx: &mut Context, cache: &dyn CacheStore, ) -> Result<Option<Value>>

Materialize every barrier buffer and cascade the result through the rest of the chain — a second barrier downstream receives the whole materialized value as one “chunk”, which at flush time it is.

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pub fn finish(&mut self, ctx: &Context)

Close each started node’s event bracket with its aggregate.

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pub fn chunks_processed(&self) -> usize

How many chunks have been pushed so far (including ones a barrier swallowed).

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